A 3D gamepad input visualizer for the almighty 360 controller. I made this little project as an excuse to force myself to deal with Unity's new input system (pretty good stuff). I could've settled with some boring 2D representation, but while I was at it I made it 3D too so I had to do some basic animation.

You can use this like any old input visualizer out there for streams or what have you (hence the obnoxious hot pink chroma key background). While it displays a 360 controller, other controllers should react too, as long as they fit in Unity's generic "Gamepad" input category, whatever that might be.

The gamepad itself is an unapologetically sliced and modified version of a neat low poly model by: https://sketchfab.com/billyjackman3d . In the event you use this for any video or streaming stuff, do tell, I'd love to see how this fairs.

NOTE: The left stick's Y axis is bizarrely being inverted when the tool is compiled for Web while the  standalone works as you'd expect. Weird.


Download

Download
Xbox 360 visualizer - Standalone executable.zip 27 MB

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